About This GameDrone Zero Gravity is a dark yet strikingly colorful space adventure that will test your skills. Navigate intricate cave systems, dodge enemy fire and take out as many enemy drones along the way. Throughout your journey energy is important, so stay charged or it’s game over.Drone Zero Gravity Features
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About This ContentAre you ready for Dr. Test´s place? Wander his laboratorys, explore his place and discover new enemys, crazy machines and new items.Experience survival-horror. Does not start the DLC. Go into the game folder InsanZ - Retro Survival Horror\DLC a09c17d780
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About This GameTHE FIRST AND ONLY WWII MMO WARGAME SINCE 2001Key Features:
CURRENT CAMPAIGN IS NUMBER 163, STARTED ON 30 APRIL 2019Choose your side: Join the Allied DISCORD or Join the Axis DISCORD! Your side commanders:
CONTINUOUS DEVELOPMENTThousands of manhours have already been invested in this game since 2001. Become part of History, the World War II Online project is alive and growing! Read our 2019-2020 development roadmap. THE VIRTUAL BATTLEFIELD DOES EXIST!World War II Online is a Massively Multiplayer FPS, simulation game set in the Western Front of WWII and hosted on a huge single map. There is virtually no limit to the amount of players that can join the battlefield and fight as infantry, tanker, pilot or captain!The game offers a strategic and persistent winnable Campaign that is completely player-driven, both in the strategic planning and players fighting to control territory, with more than 240 weapons and vehicles. Fly the Spitfire, drive the Tiger or the Sherman Firefly, shoot with the Flak36 88mm, sail a destroyer... WWII Online’s game play is unmatched in terms of scale, realism and replay ability. ALL OUT WAR, ON A MASSIVE SCALE Its scale is a massive 300,000 SQ KM that is an interconnected and zone-less game world offering total freedom for players. This scale allows for truly immersive combined arms pvp combat. Communication between the Army, Air Force, and Naval units that are engaged will help determine the outcome! There are no limitations to how many players can interact in a battle space. SERIOUS HISTORICAL ACCURACY All weapons, vehicles, munitions and ordinance perform according to realistic values. We have achieved this through direct access to historical archives, a network of military experts and our advanced proprietary game engine that goes in depth like never before. Armor on tanks and aircraft, as well as their internal components, are modeled down to the millimeter. HIGHLY DETAILED DAMAGE MODELS Our damage models go into extreme detail with each component being destroyable in vehicles including crew, weapon storage, gas tanks and more! You don’t just shoot a hitbox? NO! With every shot fired, multiple calculations take place that determine the round impact consequences. Some of these include; angle of obliquity, speed of round at impact, thickness of the armor, internal spall, armor penetration, parts of tank damaged, etc. FAIR GAME PLAY FOR ALL Just like in real life, the outcome of each engagement will be determined by strategy, tactics, teamwork, and your weapon handling skills! In WWII Online there are no special power ups or item buys giving someone a special advantage against other players. SQUAD-DRIVEN GAMEWWII Online is a serious game that requires time investment, a willingness to work as a team player. If you do not join a squad and voice comms, you will likely be lost and frustrated. Each time you log in, a pop up window will show you the currently available squad recruiters. You can check the list of existing squads and their stats on the Squad Tools page. For the best game play experience possible, you should first get on the Allied or Axis WWII Online Discord Server. Integrated voicomms are currently into development. IN-GAME UNITS CONTROLSControls in World War II Online are not the same as those setup in arcade FPS games. Vehicles require multiple controls to be played with a more realistic (but constraining) approach. Please take the time to study which controls are setup by default. You can customize these through our "KEYMAPPER":https://www.youtube.com/watch?v=uVVbbkZeD38 DEFAULT INFANTRIES CONTROLS: More information about the game can be found on the official wiki. Use the « help » chat channel whenever needed, in game (activate by pressing F6 once) or on DISCORD. Always ask for other players or for a squad to stick to. SUBSCRIPTION BASED GAMEWWII Online has always been and remain a subscription based game. This helps for operating costs like our game servers, bandwidth, power, staff, etc. and thus keep our single map up 24/24. (subscription comparison / breakdown here).The STARTER subscription unlocks all our Steam’s DLCs content for 30 days. It is the best deal to start playing the game and gain your first ranks. When campaigns reach higher tiers, however, you will need more teamwork and better tactics to face heavier weapons. The PREMIUM subscription unlocks the complete game experience, within restrictions of your current in game rank and the ongoing campaign Tier. We recommend the premium subscription to players with rank 4 and above. There are NO micro-transactions nor advertisements in game. Your rank only will unlock heavier equipment. DOWNLOADABLE CONTENT (DLC)You can't afford to keep a subscription running? Good news! Since september 2018, content from the STARTER susbcriptions can be purchased as downloadable content without requiring a subscription! You will pay for one or multiple DLC one time and you will own that content indefinitely.At anytime, you can subscribe to gain premium access but should you choose to unsubscribe, these DLC items will remain with your account, always. More information is available on the dedicated store pages. We highly recommend to first try the game through a monthly STARTER subscription that unlocks all DLC’s content for 30 days, then chose the ones that fit your preferred game style. Questions? ideas? Please contact [email protected] b4d347fde0
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About This GameThe second game about making games!Experience the life of a high school indie game developer. Care for and build relationships with your teammates!Yuta is following in the footsteps of Justin (from the first game) and wants to become an indie game developer. With his teammates, will he be able to fulfill his dream or will the drama overcome him?
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This is a very promising game that is VERY unfinished as of now (2\/2\/16). I searched the dev's website for updates but didn't see any from the past couple of months, so I'm kind of thinking this game is abandoned. If they continue to update this game, it really could be great.. Well, this \u201cearly access\u201d VN has been abandoned for sure (at least on the day I last played it, 11\/09\/2016). Missing sprites (right in the beginning of the game), uninteresting and barely developed characters, wasted concept. Like Infinite Game Works Ep 0, it had a certain potential, but the execution of this project failed. It\u2019s sad, the art style is lovely and the BGM is much better than the first game, and when things start to get somewhat interesting, it ends. Just like that. Tabletop Simulator - Tiny Epic Kingdoms + Heroes' Call trainer download
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About This ContentAncient Empires Lux takes you through all the great early civilizations of mankind. Ancient Egypt, India, China, Greece, Rome, and more are yours for the taking.The game has a total of 58 ancient nations for you to control. You can play as just the strongest, or work cleverly to achieve victory from the humblest of starts. Hours and hours of fun are yours to be had in Ancient Empires Lux. Ancient Empires Lux is a DLC expansion campaign for Lux Delux. b4d347fde0
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About This ContentMeanders Map Pack: The HaleholdThough you might utilize these terrains for races such as Dwarves, they belong to a different race known as the Hale. An ancient race of hardy underground warriors short in stature but long in memory. Traditionally charged with the duty of protecting the worlds riches and resources from being removed following the magnitudal upheaval it generates when such treasure are removed from their natural vaults deep in the earth. They have long since occupied the underground, pouring cart after cart of returned resources back into the heart to the world from which they came. This sacred duty often puts them at odds with those who would seek the extraction of such treasures. They are also the Keepers of the End Forge, a place where two types of fire combine their power generating temperatures hot enough to destroy unwanted artefacts. With such heavy burdens comes the necessity of heavy security employed to deter thieves and rivals whom disagree with the Hale's spiritual endeavour to make the world a safer place through the destruction of dangerous artefacts and the returning of untold treasures. Explore the Halehold with a Bank, Market, General Store, Multi-Level Mansion, End Forge, Deep Roads, Bottomless and Lava Chasms, Various Houses and Dwellings, Gold Cart Mine Tracks, Blank House Templates and - a Truly Huge Fortified City of the HALEHOLD.
Maps are sized specially for FG at 1350x900 and under 500 kb each to help prevent slow-down during play. DM Convenience is the focus with carefully labelled maps and several ways to access, use and choose the maps in this module. Use the VISUAL MAP SELECTION PANEL and pick your map from the thumbnails and yellow label by clicking on the pin. Or use the RANDOM ROLL TABLE - a d100 table to pick your destination at random. Converted by: Kris Mc Dermott Released on December 27, 2018. Designed for Fantasy Grounds version 3.3.6 and higher. Requires: An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and any ruleset. b4d347fde0
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